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Текущая директория: /usr/lib/node_modules/bitgo/node_modules/@expo/cli/build/src/export
Просмотр файла: exportAssets.js
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.resolveAssetBundlePatternsAsync = resolveAssetBundlePatternsAsync;
exports.exportAssetsAsync = exportAssetsAsync;
var _minimatch = _interopRequireDefault(require("minimatch"));
var _path = _interopRequireDefault(require("path"));
var Log = _interopRequireWildcard(require("../log"));
var _resolveAssets = require("../start/server/middleware/resolveAssets");
var _array = require("../utils/array");
var _saveAssets = require("./saveAssets");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _interopRequireWildcard(obj) {
if (obj && obj.__esModule) {
return obj;
} else {
var newObj = {};
if (obj != null) {
for(var key in obj){
if (Object.prototype.hasOwnProperty.call(obj, key)) {
var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {};
if (desc.get || desc.set) {
Object.defineProperty(newObj, key, desc);
} else {
newObj[key] = obj[key];
}
}
}
}
newObj.default = obj;
return newObj;
}
}
async function resolveAssetBundlePatternsAsync(projectRoot, exp, assets) {
var ref1;
if (!((ref1 = exp.assetBundlePatterns) == null ? void 0 : ref1.length) || !assets.length) {
delete exp.assetBundlePatterns;
return exp;
}
// Convert asset patterns to a list of asset strings that match them.
// Assets strings are formatted as `asset_<hash>.<type>` and represent
// the name that the file will have in the app bundle. The `asset_` prefix is
// needed because android doesn't support assets that start with numbers.
const fullPatterns = exp.assetBundlePatterns.map((p)=>_path.default.join(projectRoot, p)
);
logPatterns(fullPatterns);
const allBundledAssets = assets.map((asset)=>{
const shouldBundle = shouldBundleAsset(asset, fullPatterns);
if (shouldBundle) {
var ref;
Log.debug(`${shouldBundle ? "Include" : "Exclude"} asset ${(ref = asset.files) == null ? void 0 : ref[0]}`);
return asset.fileHashes.map((hash)=>"asset_" + hash + ("type" in asset && asset.type ? "." + asset.type : "")
);
}
return [];
}).flat();
// The assets returned by the RN packager has duplicates so make sure we
// only bundle each once.
exp.bundledAssets = [
...new Set(allBundledAssets)
];
delete exp.assetBundlePatterns;
return exp;
}
function logPatterns(patterns) {
// Only log the patterns in debug mode, if they aren't already defined in the app.json, then all files will be targeted.
Log.log("\nProcessing asset bundle patterns:");
patterns.forEach((p)=>Log.log("- " + p)
);
}
function shouldBundleAsset(asset, patterns) {
var ref;
const file = (ref = asset.files) == null ? void 0 : ref[0];
return !!("__packager_asset" in asset && asset.__packager_asset && file && patterns.some((pattern)=>(0, _minimatch).default(file, pattern)
));
}
async function exportAssetsAsync(projectRoot, { exp , outputDir , bundles }) {
var ref;
const assets = (0, _array).uniqBy(Object.values(bundles).flatMap((bundle)=>bundle.assets
), (asset)=>asset.hash
);
if ((ref = assets[0]) == null ? void 0 : ref.fileHashes) {
Log.log("Saving assets");
await (0, _saveAssets).saveAssetsAsync(projectRoot, {
assets,
outputDir
});
} else {
Log.log("No assets to upload, skipped.");
}
// Add google services file if it exists
await (0, _resolveAssets).resolveGoogleServicesFile(projectRoot, exp);
// Updates the manifest to reflect additional asset bundling + configs
await resolveAssetBundlePatternsAsync(projectRoot, exp, assets);
return {
exp,
assets
};
}
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