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/*! asmCrypto v0.22.0, (c) 2018 asmCrypto.js, opensource.org/licenses/MIT */
(function (global, factory) {
  typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
  typeof define === 'function' && define.amd ? define(['exports'], factory) :
  (factory((global.AES_asm = {})));
}(this, (function (exports) { 'use strict';

  /**
   * @file {@link http://asmjs.org Asm.js} implementation of the {@link https://en.wikipedia.org/wiki/Advanced_Encryption_Standard Advanced Encryption Standard}.
   * @author Artem S Vybornov <vybornov@gmail.com>
   * @license MIT
   */
  var AES_asm = function () {
    var ginit_done = false;

    /**
     * Galois Field exponentiation and logarithm tables for 3 (the generator)
     */
    var gexp3, glog3;

    /**
     * Init Galois Field tables
     */
    function ginit() {
      gexp3 = [], glog3 = [];

      var a = 1, c, d;
      for (c = 0; c < 255; c++) {
        gexp3[c] = a;

        // Multiply by three
        d = a & 0x80, a <<= 1, a &= 255;
        if (d === 0x80) a ^= 0x1b;
        a ^= gexp3[c];

        // Set the log table value
        glog3[gexp3[c]] = c;
      }
      gexp3[255] = gexp3[0];
      glog3[0] = 0;

      ginit_done = true;
    }

    /**
     * Galois Field multiplication
     * @param {number} a
     * @param {number} b
     * @return {number}
     */
    function gmul(a, b) {
      var c = gexp3[(glog3[a] + glog3[b]) % 255];
      if (a === 0 || b === 0) c = 0;
      return c;
    }

    /**
     * Galois Field reciprocal
     * @param {number} a
     * @return {number}
     */
    function ginv(a) {
      var i = gexp3[255 - glog3[a]];
      if (a === 0) i = 0;
      return i;
    }

    /**
     * AES stuff init flag
     */
    var aes_init_done = false;

    /**
     * Encryption, Decryption, S-Box and KeyTransform tables
     *
     * @type {number[]}
     */
    var aes_sbox;

    /**
     * @type {number[]}
     */
    var aes_sinv;

    /**
     * @type {number[][]}
     */
    var aes_enc;

    /**
     * @type {number[][]}
     */
    var aes_dec;

    /**
     * Init AES tables
     */
    function aes_init() {
      if (!ginit_done) ginit();

      // Calculates AES S-Box value
      function _s(a) {
        var c, s, x;
        s = x = ginv(a);
        for (c = 0; c < 4; c++) {
          s = ((s << 1) | (s >>> 7)) & 255;
          x ^= s;
        }
        x ^= 99;
        return x;
      }

      // Tables
      aes_sbox = [], aes_sinv = [], aes_enc = [[], [], [], []], aes_dec = [[], [], [], []];

      for (var i = 0; i < 256; i++) {
        var s = _s(i);

        // S-Box and its inverse
        aes_sbox[i] = s;
        aes_sinv[s] = i;

        // Ecryption and Decryption tables
        aes_enc[0][i] = (gmul(2, s) << 24) | (s << 16) | (s << 8) | gmul(3, s);
        aes_dec[0][s] = (gmul(14, i) << 24) | (gmul(9, i) << 16) | (gmul(13, i) << 8) | gmul(11, i);
        // Rotate tables
        for (var t = 1; t < 4; t++) {
          aes_enc[t][i] = (aes_enc[t - 1][i] >>> 8) | (aes_enc[t - 1][i] << 24);
          aes_dec[t][s] = (aes_dec[t - 1][s] >>> 8) | (aes_dec[t - 1][s] << 24);
        }
      }
    }

    /**
     * Asm.js module constructor.
     *
     * <p>
     * Heap buffer layout by offset:
     * <pre>
     * 0x0000   encryption key schedule
     * 0x0400   decryption key schedule
     * 0x0800   sbox
     * 0x0c00   inv sbox
     * 0x1000   encryption tables
     * 0x2000   decryption tables
     * 0x3000   reserved (future GCM multiplication lookup table)
     * 0x4000   data
     * </pre>
     * Don't touch anything before <code>0x400</code>.
     * </p>
     *
     * @alias AES_asm
     * @class
     * @param {Object} foreign - <i>ignored</i>
     * @param {ArrayBuffer} buffer - heap buffer to link with
     */
    var wrapper = function (foreign, buffer) {
      // Init AES stuff for the first time
      if (!aes_init_done) aes_init();

      // Fill up AES tables
      var heap = new Uint32Array(buffer);
      heap.set(aes_sbox, 0x0800 >> 2);
      heap.set(aes_sinv, 0x0c00 >> 2);
      for (var i = 0; i < 4; i++) {
        heap.set(aes_enc[i], (0x1000 + 0x400 * i) >> 2);
        heap.set(aes_dec[i], (0x2000 + 0x400 * i) >> 2);
      }

      /**
       * Calculate AES key schedules.
       * @instance
       * @memberof AES_asm
       * @param {number} ks - key size, 4/6/8 (for 128/192/256-bit key correspondingly)
       * @param {number} k0 - key vector components
       * @param {number} k1 - key vector components
       * @param {number} k2 - key vector components
       * @param {number} k3 - key vector components
       * @param {number} k4 - key vector components
       * @param {number} k5 - key vector components
       * @param {number} k6 - key vector components
       * @param {number} k7 - key vector components
       */
      function set_key(ks, k0, k1, k2, k3, k4, k5, k6, k7) {
        var ekeys = heap.subarray(0x000, 60),
          dkeys = heap.subarray(0x100, 0x100 + 60);

        // Encryption key schedule
        ekeys.set([k0, k1, k2, k3, k4, k5, k6, k7]);
        for (var i = ks, rcon = 1; i < 4 * ks + 28; i++) {
          var k = ekeys[i - 1];
          if ((i % ks === 0) || (ks === 8 && i % ks === 4)) {
            k = aes_sbox[k >>> 24] << 24 ^ aes_sbox[k >>> 16 & 255] << 16 ^ aes_sbox[k >>> 8 & 255] << 8 ^ aes_sbox[k & 255];
          }
          if (i % ks === 0) {
            k = (k << 8) ^ (k >>> 24) ^ (rcon << 24);
            rcon = (rcon << 1) ^ ((rcon & 0x80) ? 0x1b : 0);
          }
          ekeys[i] = ekeys[i - ks] ^ k;
        }

        // Decryption key schedule
        for (var j = 0; j < i; j += 4) {
          for (var jj = 0; jj < 4; jj++) {
            var k = ekeys[i - (4 + j) + (4 - jj) % 4];
            if (j < 4 || j >= i - 4) {
              dkeys[j + jj] = k;
            } else {
              dkeys[j + jj] = aes_dec[0][aes_sbox[k >>> 24]]
                ^ aes_dec[1][aes_sbox[k >>> 16 & 255]]
                ^ aes_dec[2][aes_sbox[k >>> 8 & 255]]
                ^ aes_dec[3][aes_sbox[k & 255]];
            }
          }
        }

        // Set rounds number
        asm.set_rounds(ks + 5);
      }

      // create library object with necessary properties
      var stdlib = {Uint8Array: Uint8Array, Uint32Array: Uint32Array};

      var asm = function (stdlib, foreign, buffer) {
        "use asm";

        var S0 = 0, S1 = 0, S2 = 0, S3 = 0,
          I0 = 0, I1 = 0, I2 = 0, I3 = 0,
          N0 = 0, N1 = 0, N2 = 0, N3 = 0,
          M0 = 0, M1 = 0, M2 = 0, M3 = 0,
          H0 = 0, H1 = 0, H2 = 0, H3 = 0,
          R = 0;

        var HEAP = new stdlib.Uint32Array(buffer),
          DATA = new stdlib.Uint8Array(buffer);

        /**
         * AES core
         * @param {number} k - precomputed key schedule offset
         * @param {number} s - precomputed sbox table offset
         * @param {number} t - precomputed round table offset
         * @param {number} r - number of inner rounds to perform
         * @param {number} x0 - 128-bit input block vector
         * @param {number} x1 - 128-bit input block vector
         * @param {number} x2 - 128-bit input block vector
         * @param {number} x3 - 128-bit input block vector
         */
        function _core(k, s, t, r, x0, x1, x2, x3) {
          k = k | 0;
          s = s | 0;
          t = t | 0;
          r = r | 0;
          x0 = x0 | 0;
          x1 = x1 | 0;
          x2 = x2 | 0;
          x3 = x3 | 0;

          var t1 = 0, t2 = 0, t3 = 0,
            y0 = 0, y1 = 0, y2 = 0, y3 = 0,
            i = 0;

          t1 = t | 0x400, t2 = t | 0x800, t3 = t | 0xc00;

          // round 0
          x0 = x0 ^ HEAP[(k | 0) >> 2], x1 = x1 ^ HEAP[(k | 4) >> 2], x2 = x2 ^ HEAP[(k | 8) >> 2], x3 = x3 ^ HEAP[(k | 12) >> 2];

          // round 1..r
          for (i = 16; (i | 0) <= (r << 4); i = (i + 16) | 0) {
            y0 = HEAP[(t | x0 >> 22 & 1020) >> 2] ^ HEAP[(t1 | x1 >> 14 & 1020) >> 2] ^ HEAP[(t2 | x2 >> 6 & 1020) >> 2] ^ HEAP[(t3 | x3 << 2 & 1020) >> 2] ^ HEAP[(k | i | 0) >> 2], y1 = HEAP[(t | x1 >> 22 & 1020) >> 2] ^ HEAP[(t1 | x2 >> 14 & 1020) >> 2] ^ HEAP[(t2 | x3 >> 6 & 1020) >> 2] ^ HEAP[(t3 | x0 << 2 & 1020) >> 2] ^ HEAP[(k | i | 4) >> 2], y2 = HEAP[(t | x2 >> 22 & 1020) >> 2] ^ HEAP[(t1 | x3 >> 14 & 1020) >> 2] ^ HEAP[(t2 | x0 >> 6 & 1020) >> 2] ^ HEAP[(t3 | x1 << 2 & 1020) >> 2] ^ HEAP[(k | i | 8) >> 2], y3 = HEAP[(t | x3 >> 22 & 1020) >> 2] ^ HEAP[(t1 | x0 >> 14 & 1020) >> 2] ^ HEAP[(t2 | x1 >> 6 & 1020) >> 2] ^ HEAP[(t3 | x2 << 2 & 1020) >> 2] ^ HEAP[(k | i | 12) >> 2];
            x0 = y0, x1 = y1, x2 = y2, x3 = y3;
          }

          // final round
          S0 = HEAP[(s | x0 >> 22 & 1020) >> 2] << 24 ^ HEAP[(s | x1 >> 14 & 1020) >> 2] << 16 ^ HEAP[(s | x2 >> 6 & 1020) >> 2] << 8 ^ HEAP[(s | x3 << 2 & 1020) >> 2] ^ HEAP[(k | i | 0) >> 2], S1 = HEAP[(s | x1 >> 22 & 1020) >> 2] << 24 ^ HEAP[(s | x2 >> 14 & 1020) >> 2] << 16 ^ HEAP[(s | x3 >> 6 & 1020) >> 2] << 8 ^ HEAP[(s | x0 << 2 & 1020) >> 2] ^ HEAP[(k | i | 4) >> 2], S2 = HEAP[(s | x2 >> 22 & 1020) >> 2] << 24 ^ HEAP[(s | x3 >> 14 & 1020) >> 2] << 16 ^ HEAP[(s | x0 >> 6 & 1020) >> 2] << 8 ^ HEAP[(s | x1 << 2 & 1020) >> 2] ^ HEAP[(k | i | 8) >> 2], S3 = HEAP[(s | x3 >> 22 & 1020) >> 2] << 24 ^ HEAP[(s | x0 >> 14 & 1020) >> 2] << 16 ^ HEAP[(s | x1 >> 6 & 1020) >> 2] << 8 ^ HEAP[(s | x2 << 2 & 1020) >> 2] ^ HEAP[(k | i | 12) >> 2];
        }

        /**
         * ECB mode encryption
         * @param {number} x0 - 128-bit input block vector
         * @param {number} x1 - 128-bit input block vector
         * @param {number} x2 - 128-bit input block vector
         * @param {number} x3 - 128-bit input block vector
         */
        function _ecb_enc(x0, x1, x2, x3) {
          x0 = x0 | 0;
          x1 = x1 | 0;
          x2 = x2 | 0;
          x3 = x3 | 0;

          _core(
            0x0000, 0x0800, 0x1000,
            R,
            x0,
            x1,
            x2,
            x3,
          );
        }

        /**
         * ECB mode decryption
         * @param {number} x0 - 128-bit input block vector
         * @param {number} x1 - 128-bit input block vector
         * @param {number} x2 - 128-bit input block vector
         * @param {number} x3 - 128-bit input block vector
         */
        function _ecb_dec(x0, x1, x2, x3) {
          x0 = x0 | 0;
          x1 = x1 | 0;
          x2 = x2 | 0;
          x3 = x3 | 0;

          var t = 0;

          _core(
            0x0400, 0x0c00, 0x2000,
            R,
            x0,
            x3,
            x2,
            x1,
          );

          t = S1, S1 = S3, S3 = t;
        }


        /**
         * CBC mode encryption
         * @param {number} x0 - 128-bit input block vector
         * @param {number} x1 - 128-bit input block vector
         * @param {number} x2 - 128-bit input block vector
         * @param {number} x3 - 128-bit input block vector
         */
        function _cbc_enc(x0, x1, x2, x3) {
          x0 = x0 | 0;
          x1 = x1 | 0;
          x2 = x2 | 0;
          x3 = x3 | 0;

          _core(
            0x0000, 0x0800, 0x1000,
            R,
            I0 ^ x0,
            I1 ^ x1,
            I2 ^ x2,
            I3 ^ x3,
          );

          I0 = S0, I1 = S1, I2 = S2, I3 = S3;
        }

        /**
         * CBC mode decryption
         * @param {number} x0 - 128-bit input block vector
         * @param {number} x1 - 128-bit input block vector
         * @param {number} x2 - 128-bit input block vector
         * @param {number} x3 - 128-bit input block vector
         */
        function _cbc_dec(x0, x1, x2, x3) {
          x0 = x0 | 0;
          x1 = x1 | 0;
          x2 = x2 | 0;
          x3 = x3 | 0;

          var t = 0;

          _core(
            0x0400, 0x0c00, 0x2000,
            R,
            x0,
            x3,
            x2,
            x1,
          );

          t = S1, S1 = S3, S3 = t;

          S0 = S0 ^ I0, S1 = S1 ^ I1, S2 = S2 ^ I2, S3 = S3 ^ I3;

          I0 = x0, I1 = x1, I2 = x2, I3 = x3;
        }

        /**
         * CFB mode encryption
         * @param {number} x0 - 128-bit input block vector
         * @param {number} x1 - 128-bit input block vector
         * @param {number} x2 - 128-bit input block vector
         * @param {number} x3 - 128-bit input block vector
         */
        function _cfb_enc(x0, x1, x2, x3) {
          x0 = x0 | 0;
          x1 = x1 | 0;
          x2 = x2 | 0;
          x3 = x3 | 0;

          _core(
            0x0000, 0x0800, 0x1000,
            R,
            I0,
            I1,
            I2,
            I3,
          );

          I0 = S0 = S0 ^ x0, I1 = S1 = S1 ^ x1, I2 = S2 = S2 ^ x2, I3 = S3 = S3 ^ x3;
        }


        /**
         * CFB mode decryption
         * @param {number} x0 - 128-bit input block vector
         * @param {number} x1 - 128-bit input block vector
         * @param {number} x2 - 128-bit input block vector
         * @param {number} x3 - 128-bit input block vector
         */
        function _cfb_dec(x0, x1, x2, x3) {
          x0 = x0 | 0;
          x1 = x1 | 0;
          x2 = x2 | 0;
          x3 = x3 | 0;

          _core(
            0x0000, 0x0800, 0x1000,
            R,
            I0,
            I1,
            I2,
            I3,
          );

          S0 = S0 ^ x0, S1 = S1 ^ x1, S2 = S2 ^ x2, S3 = S3 ^ x3;

          I0 = x0, I1 = x1, I2 = x2, I3 = x3;
        }

        /**
         * OFB mode encryption / decryption
         * @param {number} x0 - 128-bit input block vector
         * @param {number} x1 - 128-bit input block vector
         * @param {number} x2 - 128-bit input block vector
         * @param {number} x3 - 128-bit input block vector
         */
        function _ofb(x0, x1, x2, x3) {
          x0 = x0 | 0;
          x1 = x1 | 0;
          x2 = x2 | 0;
          x3 = x3 | 0;

          _core(
            0x0000, 0x0800, 0x1000,
            R,
            I0,
            I1,
            I2,
            I3,
          );

          I0 = S0, I1 = S1, I2 = S2, I3 = S3;

          S0 = S0 ^ x0, S1 = S1 ^ x1, S2 = S2 ^ x2, S3 = S3 ^ x3;
        }

        /**
         * CTR mode encryption / decryption
         * @param {number} x0 - 128-bit input block vector
         * @param {number} x1 - 128-bit input block vector
         * @param {number} x2 - 128-bit input block vector
         * @param {number} x3 - 128-bit input block vector
         */
        function _ctr(x0, x1, x2, x3) {
          x0 = x0 | 0;
          x1 = x1 | 0;
          x2 = x2 | 0;
          x3 = x3 | 0;

          _core(
            0x0000, 0x0800, 0x1000,
            R,
            N0,
            N1,
            N2,
            N3,
          );

          N3 = (~M3 & N3) | M3 & (N3 + 1);
            N2 = (~M2 & N2) | M2 & (N2 + ((N3 | 0) == 0));
            N1 = (~M1 & N1) | M1 & (N1 + ((N2 | 0) == 0));
            N0 = (~M0 & N0) | M0 & (N0 + ((N1 | 0) == 0));

          S0 = S0 ^ x0;
            S1 = S1 ^ x1;
            S2 = S2 ^ x2;
            S3 = S3 ^ x3;
        }

        /**
         * GCM mode MAC calculation
         * @param {number} x0 - 128-bit input block vector
         * @param {number} x1 - 128-bit input block vector
         * @param {number} x2 - 128-bit input block vector
         * @param {number} x3 - 128-bit input block vector
         */
        function _gcm_mac(x0, x1, x2, x3) {
          x0 = x0 | 0;
          x1 = x1 | 0;
          x2 = x2 | 0;
          x3 = x3 | 0;

          var y0 = 0, y1 = 0, y2 = 0, y3 = 0,
            z0 = 0, z1 = 0, z2 = 0, z3 = 0,
            i = 0, c = 0;

          x0 = x0 ^ I0, x1 = x1 ^ I1, x2 = x2 ^ I2, x3 = x3 ^ I3;

          y0 = H0 | 0, y1 = H1 | 0, y2 = H2 | 0, y3 = H3 | 0;

          for (; (i | 0) < 128; i = (i + 1) | 0) {
            if (y0 >>> 31) {
              z0 = z0 ^ x0, z1 = z1 ^ x1, z2 = z2 ^ x2, z3 = z3 ^ x3;
            }

            y0 = (y0 << 1) | (y1 >>> 31), y1 = (y1 << 1) | (y2 >>> 31), y2 = (y2 << 1) | (y3 >>> 31), y3 = (y3 << 1);

            c = x3 & 1;

            x3 = (x3 >>> 1) | (x2 << 31), x2 = (x2 >>> 1) | (x1 << 31), x1 = (x1 >>> 1) | (x0 << 31), x0 = (x0 >>> 1);

            if (c) x0 = x0 ^ 0xe1000000;
          }

          I0 = z0, I1 = z1, I2 = z2, I3 = z3;
        }

        /**
         * Set the internal rounds number.
         * @instance
         * @memberof AES_asm
         * @param {number} r - number if inner AES rounds
         */
        function set_rounds(r) {
          r = r | 0;
          R = r;
        }

        /**
         * Populate the internal state of the module.
         * @instance
         * @memberof AES_asm
         * @param {number} s0 - state vector
         * @param {number} s1 - state vector
         * @param {number} s2 - state vector
         * @param {number} s3 - state vector
         */
        function set_state(s0, s1, s2, s3) {
          s0 = s0 | 0;
          s1 = s1 | 0;
          s2 = s2 | 0;
          s3 = s3 | 0;

          S0 = s0, S1 = s1, S2 = s2, S3 = s3;
        }

        /**
         * Populate the internal iv of the module.
         * @instance
         * @memberof AES_asm
         * @param {number} i0 - iv vector
         * @param {number} i1 - iv vector
         * @param {number} i2 - iv vector
         * @param {number} i3 - iv vector
         */
        function set_iv(i0, i1, i2, i3) {
          i0 = i0 | 0;
          i1 = i1 | 0;
          i2 = i2 | 0;
          i3 = i3 | 0;

          I0 = i0, I1 = i1, I2 = i2, I3 = i3;
        }

        /**
         * Set nonce for CTR-family modes.
         * @instance
         * @memberof AES_asm
         * @param {number} n0 - nonce vector
         * @param {number} n1 - nonce vector
         * @param {number} n2 - nonce vector
         * @param {number} n3 - nonce vector
         */
        function set_nonce(n0, n1, n2, n3) {
          n0 = n0 | 0;
          n1 = n1 | 0;
          n2 = n2 | 0;
          n3 = n3 | 0;

          N0 = n0, N1 = n1, N2 = n2, N3 = n3;
        }

        /**
         * Set counter mask for CTR-family modes.
         * @instance
         * @memberof AES_asm
         * @param {number} m0 - counter mask vector
         * @param {number} m1 - counter mask vector
         * @param {number} m2 - counter mask vector
         * @param {number} m3 - counter mask vector
         */
        function set_mask(m0, m1, m2, m3) {
          m0 = m0 | 0;
          m1 = m1 | 0;
          m2 = m2 | 0;
          m3 = m3 | 0;

          M0 = m0, M1 = m1, M2 = m2, M3 = m3;
        }

        /**
         * Set counter for CTR-family modes.
         * @instance
         * @memberof AES_asm
         * @param {number} c0 - counter vector
         * @param {number} c1 - counter vector
         * @param {number} c2 - counter vector
         * @param {number} c3 - counter vector
         */
        function set_counter(c0, c1, c2, c3) {
          c0 = c0 | 0;
          c1 = c1 | 0;
          c2 = c2 | 0;
          c3 = c3 | 0;

          N3 = (~M3 & N3) | M3 & c3, N2 = (~M2 & N2) | M2 & c2, N1 = (~M1 & N1) | M1 & c1, N0 = (~M0 & N0) | M0 & c0;
        }

        /**
         * Store the internal state vector into the heap.
         * @instance
         * @memberof AES_asm
         * @param {number} pos - offset where to put the data
         * @return {number} The number of bytes have been written into the heap, always 16.
         */
        function get_state(pos) {
          pos = pos | 0;

          if (pos & 15) return -1;

          DATA[pos | 0] = S0 >>> 24, DATA[pos | 1] = S0 >>> 16 & 255, DATA[pos | 2] = S0 >>> 8 & 255, DATA[pos | 3] = S0 & 255, DATA[pos | 4] = S1 >>> 24, DATA[pos | 5] = S1 >>> 16 & 255, DATA[pos | 6] = S1 >>> 8 & 255, DATA[pos | 7] = S1 & 255, DATA[pos | 8] = S2 >>> 24, DATA[pos | 9] = S2 >>> 16 & 255, DATA[pos | 10] = S2 >>> 8 & 255, DATA[pos | 11] = S2 & 255, DATA[pos | 12] = S3 >>> 24, DATA[pos | 13] = S3 >>> 16 & 255, DATA[pos | 14] = S3 >>> 8 & 255, DATA[pos | 15] = S3 & 255;

          return 16;
        }

        /**
         * Store the internal iv vector into the heap.
         * @instance
         * @memberof AES_asm
         * @param {number} pos - offset where to put the data
         * @return {number} The number of bytes have been written into the heap, always 16.
         */
        function get_iv(pos) {
          pos = pos | 0;

          if (pos & 15) return -1;

          DATA[pos | 0] = I0 >>> 24, DATA[pos | 1] = I0 >>> 16 & 255, DATA[pos | 2] = I0 >>> 8 & 255, DATA[pos | 3] = I0 & 255, DATA[pos | 4] = I1 >>> 24, DATA[pos | 5] = I1 >>> 16 & 255, DATA[pos | 6] = I1 >>> 8 & 255, DATA[pos | 7] = I1 & 255, DATA[pos | 8] = I2 >>> 24, DATA[pos | 9] = I2 >>> 16 & 255, DATA[pos | 10] = I2 >>> 8 & 255, DATA[pos | 11] = I2 & 255, DATA[pos | 12] = I3 >>> 24, DATA[pos | 13] = I3 >>> 16 & 255, DATA[pos | 14] = I3 >>> 8 & 255, DATA[pos | 15] = I3 & 255;

          return 16;
        }

        /**
         * GCM initialization.
         * @instance
         * @memberof AES_asm
         */
        function gcm_init() {
          _ecb_enc(0, 0, 0, 0);
          H0 = S0, H1 = S1, H2 = S2, H3 = S3;
        }

        /**
         * Perform ciphering operation on the supplied data.
         * @instance
         * @memberof AES_asm
         * @param {number} mode - block cipher mode (see {@link AES_asm} mode constants)
         * @param {number} pos - offset of the data being processed
         * @param {number} len - length of the data being processed
         * @return {number} Actual amount of data have been processed.
         */
        function cipher(mode, pos, len) {
          mode = mode | 0;
          pos = pos | 0;
          len = len | 0;

          var ret = 0;

          if (pos & 15) return -1;

          while ((len | 0) >= 16) {
            _cipher_modes[mode & 7](
              DATA[pos | 0] << 24 | DATA[pos | 1] << 16 | DATA[pos | 2] << 8 | DATA[pos | 3],
              DATA[pos | 4] << 24 | DATA[pos | 5] << 16 | DATA[pos | 6] << 8 | DATA[pos | 7],
              DATA[pos | 8] << 24 | DATA[pos | 9] << 16 | DATA[pos | 10] << 8 | DATA[pos | 11],
              DATA[pos | 12] << 24 | DATA[pos | 13] << 16 | DATA[pos | 14] << 8 | DATA[pos | 15],
            );

            DATA[pos | 0] = S0 >>> 24, DATA[pos | 1] = S0 >>> 16 & 255, DATA[pos | 2] = S0 >>> 8 & 255, DATA[pos | 3] = S0 & 255, DATA[pos | 4] = S1 >>> 24, DATA[pos | 5] = S1 >>> 16 & 255, DATA[pos | 6] = S1 >>> 8 & 255, DATA[pos | 7] = S1 & 255, DATA[pos | 8] = S2 >>> 24, DATA[pos | 9] = S2 >>> 16 & 255, DATA[pos | 10] = S2 >>> 8 & 255, DATA[pos | 11] = S2 & 255, DATA[pos | 12] = S3 >>> 24, DATA[pos | 13] = S3 >>> 16 & 255, DATA[pos | 14] = S3 >>> 8 & 255, DATA[pos | 15] = S3 & 255;

            ret = (ret + 16) | 0, pos = (pos + 16) | 0, len = (len - 16) | 0;
          }

          return ret | 0;
        }

        /**
         * Calculates MAC of the supplied data.
         * @instance
         * @memberof AES_asm
         * @param {number} mode - block cipher mode (see {@link AES_asm} mode constants)
         * @param {number} pos - offset of the data being processed
         * @param {number} len - length of the data being processed
         * @return {number} Actual amount of data have been processed.
         */
        function mac(mode, pos, len) {
          mode = mode | 0;
          pos = pos | 0;
          len = len | 0;

          var ret = 0;

          if (pos & 15) return -1;

          while ((len | 0) >= 16) {
            _mac_modes[mode & 1](
              DATA[pos | 0] << 24 | DATA[pos | 1] << 16 | DATA[pos | 2] << 8 | DATA[pos | 3],
              DATA[pos | 4] << 24 | DATA[pos | 5] << 16 | DATA[pos | 6] << 8 | DATA[pos | 7],
              DATA[pos | 8] << 24 | DATA[pos | 9] << 16 | DATA[pos | 10] << 8 | DATA[pos | 11],
              DATA[pos | 12] << 24 | DATA[pos | 13] << 16 | DATA[pos | 14] << 8 | DATA[pos | 15],
            );

            ret = (ret + 16) | 0, pos = (pos + 16) | 0, len = (len - 16) | 0;
          }

          return ret | 0;
        }

        /**
         * AES cipher modes table (virual methods)
         */
        var _cipher_modes = [_ecb_enc, _ecb_dec, _cbc_enc, _cbc_dec, _cfb_enc, _cfb_dec, _ofb, _ctr];

        /**
         * AES MAC modes table (virual methods)
         */
        var _mac_modes = [_cbc_enc, _gcm_mac];

        /**
         * Asm.js module exports
         */
        return {
          set_rounds: set_rounds,
          set_state: set_state,
          set_iv: set_iv,
          set_nonce: set_nonce,
          set_mask: set_mask,
          set_counter: set_counter,
          get_state: get_state,
          get_iv: get_iv,
          gcm_init: gcm_init,
          cipher: cipher,
          mac: mac,
        };
      }(stdlib, foreign, buffer);

      asm.set_key = set_key;

      return asm;
    };

    /**
     * AES enciphering mode constants
     * @enum {number}
     * @const
     */
    wrapper.ENC = {
      ECB: 0,
      CBC: 2,
      CFB: 4,
      OFB: 6,
      CTR: 7,
    }, wrapper.DEC = {
        ECB: 1,
        CBC: 3,
        CFB: 5,
        OFB: 6,
        CTR: 7,
      }, wrapper.MAC = {
        CBC: 0,
        GCM: 1,
      };

    /**
     * Heap data offset
     * @type {number}
     * @const
     */
    wrapper.HEAP_DATA = 0x4000;

    return wrapper;
  }();

  exports.AES_asm = AES_asm;

  Object.defineProperty(exports, '__esModule', { value: true });

})));

//# sourceMappingURL=aes.asm.js.map

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