PHP WebShell

Текущая директория: /usr/lib/node_modules/bitgo/node_modules/ethereum-cryptography/node_modules/@noble/hashes

Просмотр файла: utils.js

"use strict";
/*! noble-hashes - MIT License (c) 2022 Paul Miller (paulmillr.com) */
Object.defineProperty(exports, "__esModule", { value: true });
exports.randomBytes = exports.wrapConstructorWithOpts = exports.wrapConstructor = exports.checkOpts = exports.Hash = exports.concatBytes = exports.toBytes = exports.utf8ToBytes = exports.asyncLoop = exports.nextTick = exports.hexToBytes = exports.bytesToHex = exports.isLE = exports.rotr = exports.createView = exports.u32 = exports.u8 = void 0;
// The import here is via the package name. This is to ensure
// that exports mapping/resolution does fall into place.
const crypto_1 = require("@noble/hashes/crypto");
// Cast array to different type
const u8 = (arr) => new Uint8Array(arr.buffer, arr.byteOffset, arr.byteLength);
exports.u8 = u8;
const u32 = (arr) => new Uint32Array(arr.buffer, arr.byteOffset, Math.floor(arr.byteLength / 4));
exports.u32 = u32;
// Cast array to view
const createView = (arr) => new DataView(arr.buffer, arr.byteOffset, arr.byteLength);
exports.createView = createView;
// The rotate right (circular right shift) operation for uint32
const rotr = (word, shift) => (word << (32 - shift)) | (word >>> shift);
exports.rotr = rotr;
exports.isLE = new Uint8Array(new Uint32Array([0x11223344]).buffer)[0] === 0x44;
// There is almost no big endian hardware, but js typed arrays uses platform specific endianness.
// So, just to be sure not to corrupt anything.
if (!exports.isLE)
    throw new Error('Non little-endian hardware is not supported');
const hexes = Array.from({ length: 256 }, (v, i) => i.toString(16).padStart(2, '0'));
/**
 * @example bytesToHex(Uint8Array.from([0xde, 0xad, 0xbe, 0xef]))
 */
function bytesToHex(uint8a) {
    // pre-caching improves the speed 6x
    if (!(uint8a instanceof Uint8Array))
        throw new Error('Uint8Array expected');
    let hex = '';
    for (let i = 0; i < uint8a.length; i++) {
        hex += hexes[uint8a[i]];
    }
    return hex;
}
exports.bytesToHex = bytesToHex;
/**
 * @example hexToBytes('deadbeef')
 */
function hexToBytes(hex) {
    if (typeof hex !== 'string') {
        throw new TypeError('hexToBytes: expected string, got ' + typeof hex);
    }
    if (hex.length % 2)
        throw new Error('hexToBytes: received invalid unpadded hex');
    const array = new Uint8Array(hex.length / 2);
    for (let i = 0; i < array.length; i++) {
        const j = i * 2;
        const hexByte = hex.slice(j, j + 2);
        const byte = Number.parseInt(hexByte, 16);
        if (Number.isNaN(byte) || byte < 0)
            throw new Error('Invalid byte sequence');
        array[i] = byte;
    }
    return array;
}
exports.hexToBytes = hexToBytes;
// There is no setImmediate in browser and setTimeout is slow. However, call to async function will return Promise
// which will be fullfiled only on next scheduler queue processing step and this is exactly what we need.
const nextTick = async () => { };
exports.nextTick = nextTick;
// Returns control to thread each 'tick' ms to avoid blocking
async function asyncLoop(iters, tick, cb) {
    let ts = Date.now();
    for (let i = 0; i < iters; i++) {
        cb(i);
        // Date.now() is not monotonic, so in case if clock goes backwards we return return control too
        const diff = Date.now() - ts;
        if (diff >= 0 && diff < tick)
            continue;
        await (0, exports.nextTick)();
        ts += diff;
    }
}
exports.asyncLoop = asyncLoop;
function utf8ToBytes(str) {
    if (typeof str !== 'string') {
        throw new TypeError(`utf8ToBytes expected string, got ${typeof str}`);
    }
    return new TextEncoder().encode(str);
}
exports.utf8ToBytes = utf8ToBytes;
function toBytes(data) {
    if (typeof data === 'string')
        data = utf8ToBytes(data);
    if (!(data instanceof Uint8Array))
        throw new TypeError(`Expected input type is Uint8Array (got ${typeof data})`);
    return data;
}
exports.toBytes = toBytes;
/**
 * Concats Uint8Array-s into one; like `Buffer.concat([buf1, buf2])`
 * @example concatBytes(buf1, buf2)
 */
function concatBytes(...arrays) {
    if (!arrays.every((a) => a instanceof Uint8Array))
        throw new Error('Uint8Array list expected');
    if (arrays.length === 1)
        return arrays[0];
    const length = arrays.reduce((a, arr) => a + arr.length, 0);
    const result = new Uint8Array(length);
    for (let i = 0, pad = 0; i < arrays.length; i++) {
        const arr = arrays[i];
        result.set(arr, pad);
        pad += arr.length;
    }
    return result;
}
exports.concatBytes = concatBytes;
// For runtime check if class implements interface
class Hash {
    // Safe version that clones internal state
    clone() {
        return this._cloneInto();
    }
}
exports.Hash = Hash;
// Check if object doens't have custom constructor (like Uint8Array/Array)
const isPlainObject = (obj) => Object.prototype.toString.call(obj) === '[object Object]' && obj.constructor === Object;
function checkOpts(defaults, opts) {
    if (opts !== undefined && (typeof opts !== 'object' || !isPlainObject(opts)))
        throw new TypeError('Options should be object or undefined');
    const merged = Object.assign(defaults, opts);
    return merged;
}
exports.checkOpts = checkOpts;
function wrapConstructor(hashConstructor) {
    const hashC = (message) => hashConstructor().update(toBytes(message)).digest();
    const tmp = hashConstructor();
    hashC.outputLen = tmp.outputLen;
    hashC.blockLen = tmp.blockLen;
    hashC.create = () => hashConstructor();
    return hashC;
}
exports.wrapConstructor = wrapConstructor;
function wrapConstructorWithOpts(hashCons) {
    const hashC = (msg, opts) => hashCons(opts).update(toBytes(msg)).digest();
    const tmp = hashCons({});
    hashC.outputLen = tmp.outputLen;
    hashC.blockLen = tmp.blockLen;
    hashC.create = (opts) => hashCons(opts);
    return hashC;
}
exports.wrapConstructorWithOpts = wrapConstructorWithOpts;
/**
 * Secure PRNG
 */
function randomBytes(bytesLength = 32) {
    if (crypto_1.crypto.web) {
        return crypto_1.crypto.web.getRandomValues(new Uint8Array(bytesLength));
    }
    else if (crypto_1.crypto.node) {
        return new Uint8Array(crypto_1.crypto.node.randomBytes(bytesLength).buffer);
    }
    else {
        throw new Error("The environment doesn't have randomBytes function");
    }
}
exports.randomBytes = randomBytes;
//# sourceMappingURL=utils.js.map

Выполнить команду


Для локальной разработки. Не используйте в интернете!