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Текущая директория: /usr/lib/node_modules/bitgo/node_modules/react-native/ReactCommon/react/renderer/components/text
Просмотр файла: BaseTextShadowNode.h
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/attributedstring/AttributedString.h>
#include <react/renderer/attributedstring/TextAttributes.h>
namespace facebook::react {
/*
* Base class (one of) for shadow nodes that represents attributed text,
* such as Text and Paragraph (but not RawText).
*/
class BaseTextShadowNode {
public:
/*
* Represents additional information associated with some fragments which
* represent embedded into text component (such as an image or inline view).
*/
class Attachment final {
public:
/*
* Unowning pointer to a `ShadowNode` that represents the attachment.
* Cannot be `null`.
*/
const ShadowNode* shadowNode;
/*
* Index of the fragment in `AttributedString` that represents the
* the attachment.
*/
size_t fragmentIndex;
};
/*
* A list of `Attachment`s.
* Performance-wise, the prevailing case is when there are no attachments
* at all, therefore we don't need an inline buffer (`small_vector`).
*/
using Attachments = std::vector<Attachment>;
/*
* Builds an `AttributedString` which represents text content of the node.
* This is static so that both Paragraph (which subclasses BaseText) and
* TextInput (which does not) can use this.
* TODO T53299884: decide if this should be moved out and made a static
* function, or if TextInput should inherit from BaseTextShadowNode.
*/
static void buildAttributedString(
const TextAttributes& baseTextAttributes,
const ShadowNode& parentNode,
AttributedString& outAttributedString,
Attachments& outAttachments);
};
} // namespace facebook::react
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