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Текущая директория: /usr/lib/node_modules/bitgo/node_modules/react-native/ReactCommon/react/renderer/graphics
Просмотр файла: RectangleCorners.h
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <tuple>
#include <react/renderer/graphics/Float.h>
#include <react/utils/hash_combine.h>
namespace facebook::react {
/*
* Generic data structure describes some values associated with *corners*
* of a rectangle.
*/
template <typename T>
struct RectangleCorners {
T topLeft{};
T topRight{};
T bottomLeft{};
T bottomRight{};
bool operator==(const RectangleCorners<T>& rhs) const noexcept {
return std::tie(
this->topLeft,
this->topRight,
this->bottomLeft,
this->bottomRight) ==
std::tie(rhs.topLeft, rhs.topRight, rhs.bottomLeft, rhs.bottomRight);
}
bool operator!=(const RectangleCorners<T>& rhs) const noexcept {
return !(*this == rhs);
}
bool isUniform() const noexcept {
return topLeft == topRight && topLeft == bottomLeft &&
topLeft == bottomRight;
}
};
/*
* CornerInsets
*/
using CornerInsets = RectangleCorners<Float>;
} // namespace facebook::react
namespace std {
template <typename T>
struct hash<facebook::react::RectangleCorners<T>> {
size_t operator()(
const facebook::react::RectangleCorners<T>& corners) const noexcept {
return facebook::react::hash_combine(
corners.topLeft,
corners.bottomLeft,
corners.topRight,
corners.bottomRight);
}
};
} // namespace std
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