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Текущая директория: /usr/lib/node_modules/bitgo/node_modules/react-native/ReactCommon/react/renderer/core
Просмотр файла: EventTarget.cpp
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "EventTarget.h"
#include <react/debug/react_native_assert.h>
namespace facebook::react {
using Tag = EventTarget::Tag;
EventTarget::EventTarget(
InstanceHandle::Shared instanceHandle,
SurfaceId surfaceId)
: instanceHandle_(std::move(instanceHandle)),
surfaceId_(surfaceId),
strongInstanceHandle_(jsi::Value::null()) {}
void EventTarget::setEnabled(bool enabled) const {
enabled_ = enabled;
}
void EventTarget::retain(jsi::Runtime& runtime) const {
if (!enabled_) {
return;
}
if (retainCount_ == 0) {
strongInstanceHandle_ = instanceHandle_->getInstanceHandle(runtime);
}
retainCount_ += 1;
// Having a `null` or `undefined` object here indicates that
// `weakInstanceHandle_` was already deallocated. This should *not* happen by
// design, and if it happens it's a severe problem. This basically means that
// particular implementation of JSI was able to detect this inconsistency and
// dealt with it, but some JSI implementation may not support this feature and
// that case will lead to a crash in those environments.
// TODO: Replace with mustfix once mustfix is ready in React Native.
// react_native_assert(!strongInstanceHandle_.isNull());
// react_native_assert(!strongInstanceHandle_.isUndefined());
}
void EventTarget::release(jsi::Runtime& /*runtime*/) const {
// The method does not use `jsi::Runtime` reference.
// It takes it only to ensure thread-safety (if the caller has the reference,
// we are on a proper thread).
if (--retainCount_ == 0) {
strongInstanceHandle_ = jsi::Value::null();
}
react_native_assert(retainCount_ >= 0);
}
jsi::Value EventTarget::getInstanceHandle(jsi::Runtime& runtime) const {
if (strongInstanceHandle_.isNull()) {
// The `instanceHandle` is not retained.
return jsi::Value::null();
}
return jsi::Value(runtime, strongInstanceHandle_);
}
SurfaceId EventTarget::getSurfaceId() const {
return surfaceId_;
}
Tag EventTarget::getTag() const {
return instanceHandle_->getTag();
}
} // namespace facebook::react
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